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06

INSTINCT XI · GAME HANDBOOK

FROM FIRST TRADE.
TO FINAL WHISTLE.

A detailed but straightforward guide to playing Instinct XI.
FREE CORE GAME

Build a virtual player portfolio, create a legal Fantasy squad and take your Starting XI into a verified Gameweek battle. This guide explains the complete loop without the legal language.

STARTING CASH£100,000FULL SQUAD15 playersSTARTING XI11 playersWEEKLY BATTLEHead-to-Head
01

THE 60-SECOND VERSION

ONE GAMEWEEK. SEVEN SIMPLE STEPS.

You trade, select and compete. The verified football data does the rest.
01Create your club

Open your free manager account and receive £100,000 in virtual cash.

02Build a portfolio

Buy virtual player units and use genuine Market Pulse history to judge your next move.

03Complete your squad

Qualify and select exactly 15 players within the position and club limits.

04Choose your XI

Set a valid formation, order your bench and select a captain and vice-captain.

05Save before lock

Your submitted draft freezes at the official Gameweek deadline.

06Follow Matchday

Watch verified moments, supported player points and your live Head-to-Head battle.

07Review and rebuild

Final verification settles the round before you prepare for the next Gameweek.

Buy players→Build 15→Select XI→Save→Follow Matchday
02

BUILD YOUR PORTFOLIO

USE THE MARKET TO EARN SQUAD ELIGIBILITY.

Your portfolio and your Fantasy squad are connected—but they are not the same thing.
STARTING BALANCE£100,000

Virtual cash only. It cannot be deposited, withdrawn or redeemed.

PLAYER ELIGIBILITY500 units

Hold at least 500 units of a player before selecting them in your 15.

MARKET PULSEEvery 15 min

Scheduled pulses record eligible manager demand and update prices.

SELLING FEE0.5%

Buying has no transaction fee. A 0.5% fee applies when selling.

What can move a price?

Verified Instinct XI buying and selling demand, subject to interval, daily and thin-market protections.

What does not directly move a price?

Goals, assists, injuries and Fantasy points do not directly reprice a player. Football performance and the virtual Market remain separate systems.

Advanced Market protections +

A single Market Pulse cannot move a price by more than 0.75%, while the normal daily limit is 6%. New opening prices use tighter protection during their initial 72 hours, and quieter markets receive smaller movement caps. These safeguards reduce manipulation and prevent thin activity from looking more important than it is.

03

BUILD YOUR FANTASY SQUAD

FIFTEEN PLAYERS. ONE VALID XI.

Ownership qualifies a player; your selection determines who can score for you.
2GK5DEF5MID3FWD
15-PLAYER SQUAD

Maximum three players from the same Premier League club.

Choose exactly 15 different players

Every selected player must be active and held at 500 units or more.

Start exactly 11

Your XI requires one goalkeeper, at least three defenders, at least two midfielders and at least one forward.

Order all four substitutes

The bench contains your second goalkeeper and three outfield players. Bench priority matters for valid automatic substitutions.

Name two different leaders

Your captain scores double. Your vice-captain takes over only when the captain records no playing minutes.

LEGAL FORMATIONS3–4–33–5–24–3–34–4–24–5–15–3–25–4–1
Save before the official deadline

The deadline is scheduled for 90 minutes before the first verified fixture kicks off. The submitted draft is frozen at lock; later trades do not rewrite that historical lineup.

04

FANTASY POINTS

EVERY SUPPORTED CONTRIBUTION COUNTS.

Base points describe the player’s performance. Your captain multiplier applies only to your own XI.
ACTIONPOINTS
Appearance1 point for playing; 2 after reaching 60 minutes
GoalGK 8 · DEF 6 · MID 5 · FWD 4
Assist3 points
Clean sheetGK/DEF 4 · MID 1 after 60+ minutes
Goalkeeper saves1 point for every 3 saves
Penalty save5 points
Cards and own goalsYellow −1 · Red −3 · Own goal −2
Verified bonusUp to 3 points

CAPTAINCY EXAMPLE

13 base points×226 counted pointsThe player remains on 13 in global player rankings. Only your personal Gameweek and H2H total receives the captain multiplier.

No minutes means no appearance score. Automatic substitutions and vice-captain cover are applied only where the verified minutes and formation rules support them.

05

FOLLOW MATCHDAY

LIVE ENOUGH TO FEEL IT. CAREFUL ENOUGH TO TRUST IT.

Scores, player statistics and final settlement can arrive at different times.
Pending

The required player evidence has not arrived. A dash is not a zero.

Provisional

Supported live points are visible, but the Gameweek has not settled.

Awaiting verification

Fixtures may be finished while statistics, identities or corrections are still being checked.

Final

All required checks have passed and the Gameweek result is settled.

Personal moments

Follow supported goals, assists, team news, fixture states and relevant XI updates according to your notification settings.

Live XI points

Player cards show supported base or counted points. Players currently involved can be highlighted live.

Corrections remain possible

Provider evidence can be revised. The game keeps provisional data separate from the final settled record.

06

HEAD-TO-HEAD & LEAGUES

YOUR XI AGAINST THEIRS.

Every eligible Gameweek becomes a direct football battle.
MYOUR XICaptain · Haaland42 — 39SUPPORTED PROVISIONALRRIVAL XICaptain · Palmer
3 points for a win1 point for a draw0 points for a loss
Lineups stay private until lock

Your opponent cannot inspect the frozen XI before the authorised Gameweek deadline.

Only verified totals settle the table

Provisional scores can show the live contest, but the win, draw or loss is recorded only after settlement.

07

FREE GAME & INSTINCT IQ PRO

THE SAME RULES FOR EVERY MANAGER.

Pro improves the analysis—not your score, Market limits or competitive eligibility.

FREE CORE GAME

Play Instinct XI
  • Player Market and virtual portfolio
  • Fantasy squad and Matchday
  • Head-to-Head and leagues
  • Digital achievements

OPTIONAL PRO

Ask Instinct IQ
  • Personalised decision support
  • Squad, captaincy and Market analysis
  • Evidence, trade-offs and next steps
  • No automatic trades or team changes
08

USEFUL TERMS

KNOW WHAT THE SCREEN IS TELLING YOU.

Short definitions for the labels you will see throughout the game.
Market Pulse +

The scheduled checkpoint that records qualifying user demand and applies any permitted virtual price movement.

Eligible player +

An active player you hold at 500 units or more and can legally include within the 15-player squad rules.

Locked XI +

The Starting XI, bench order, captain and vice-captain frozen at the relevant Gameweek deadline.

Known subtotal +

The sum of supported player points received so far. It is not presented as a complete total while players remain pending.

Provisional +

Supported information that can still change before every required verification and settlement check has passed.

Settled +

The final recorded Gameweek state after scoring, auto-substitution, captaincy and verification requirements are complete.

YOUR GAMEWEEK CHECKLIST

BUY. BUILD. SELECT. SAVE. COMPETE.

15 eligible players Legal Starting XI Bench ordered Captain and vice-captain Squad saved before lock
Create your free manager account Back to Instinct XI